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AI Insights · Timothy · July 2022

Top 5 Card Battler Apps on iOS in Africa: Q2 2022 Performance

Discover the performance trends of the top 5 Card Battler apps on iOS in Africa during Q2 2022, based on data from Sensor Tower.

Top 5 Card Battler Apps on iOS in Africa: Q2 2022 Performance

During the second quarter of 2022, the top Card Battler apps on the iOS platform in Africa exhibited varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active users for the top 5 apps, as provided by Sensor Tower.

Mighty Party: Battle Heroes

The app from Panoramik Games saw a fluctuating revenue trend, peaking at around $2K in mid-April and experiencing a low of approximately $970 by the end of June. Weekly downloads showed a significant decline from 945 in late March to just 74 in early June, before recovering slightly to 859 by the end of the quarter. Active users remained relatively stable, ranging from around 8.8K to 12.2K throughout the quarter.

Hearthstone

Blizzard Entertainment’s Hearthstone recorded a peak in weekly revenue of about $1.3K in mid-April, with fluctuations throughout the quarter, ending at around $640 in late June. Downloads remained relatively stable, with minor fluctuations, averaging around 150 downloads per week. Active users also showed consistency, ranging from approximately 1.5K to 1.6K.

Yu-Gi-Oh! Duel Links

Konami's Yu-Gi-Oh! Duel Links experienced moderate revenue, peaking at $656 at the end of March and ending the quarter at approximately $533. Weekly downloads showed a slight decline, averaging around 180 downloads, with a peak of 214 in late March. Active users remained stable, ranging from about 2K to 2.3K throughout the quarter.

Magic: The Gathering Arena

Magic: The Gathering Arena by Wizards of the Coast saw its highest revenue in late April at $513, with a general decline to around $198 by the end of June. Downloads were low but steady, with a slight peak of 82 in late March. Active users gradually increased from 214 in early April to 267 by the end of the quarter.

WWE SuperCard - Battle Cards

2K’s WWE SuperCard experienced varied revenue, peaking at $508 in late April and ending the quarter at $445. Weekly downloads ranged from 134 to 413, with a notable peak in early April. Active users remained fairly consistent, ranging from about 1.4K to 1.6K.

Overall, these top Card Battler apps demonstrated diverse performance trends in Africa during Q2 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022